Gábor Tom Steisinger
 
Character Design, Story, Storyboard, Set Design / Layout, Illustration, Comic Book Art, Sculpting, Directing, Animation, Costume Design

Character Model Pack

Posing for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100 Posing for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100

Posing is done to show better a characters personality, give clues to the animators on how to draw tricky perspectives or to test a character 3D models rig.
The poses are often also used for marketing purposes, like posters, T-shirt motives, stickers or brochures.

Posing for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100 Posing for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100


Posing for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100 Posing for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100


Turnaround for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100 Turnaround for “Heidi: Die Legende vom Luchs”, animated feature film, Studio 100


Character Posing for “Keinohrhase und Zweiohrküken”, animated feature Film, Warner Bros., Rothirch Cartoon Film GmbH Character Posing for “Keinohrhase und Zweiohrküken”, animated feature Film, Warner Bros., Rothirch Cartoon Film GmbH


Character posing, Character posing, "Little Dodo", animated feature film, Rothkirch Cartoon Film, Warner Bros. Filmproductions Germany, MaBo Invasions GmbH & Co KG

 

Character posing, Character posing, "Little Dodo", animated feature film, Rothkirch Cartoon Film, Warner Bros. Filmproductions Germany, MaBo Invasions GmbH & Co KG


Design, Turnaround, Faceexpressions, Design, Turnaround, Faceexpressions, "Mia and Me", season 3, life action / animation TV series, Hahn Film AG



Design, Rigging feedback and face expressions (here only a small selection of the latter) Design, Rigging feedback and face expressions (here only a small selection of the latter) "Keinohrhase und Zweiohrküken" feature Film, Rothkirch Cartoon Film GmbH/Kringel Medien AG/barefoot Film 3D-Modeling by Olaf Meyer, Fur-Texture by Jacek Szaratkiewicz, Artistic supervision by Gabor T. Steisinger